- Dec 21, 2019
- 75
- 111
As far as I know the only "evidence" of SO "purposefully spaghettifying" his code is from people that have tried to use decompilers on the code and found that it's been run through an obfuscator - I do not know which one. To the best of my knowledge, no one posting here has ever seen Newlife's actual code. Though you can still infer a decent amount from the decompiled, obfuscated code, you can't really tell whether it's "good" or "bad" code, and you can probably figure out more about the structure of the program by paying close attention to how the custom scene API works and what objects and methods it exposes to the Velocity script.While I too am dissatisfied with SO's update pace and amount (I have stopped being a long time patron and will never give him another cent at this point), do you have any evidence of him "purposefully spaghettifying" his code?
Ultimately, it's SO's stuff to release or keep to themselves, and while I personally wish I could make more significant changes to the game's internals than I can via custom scenes, not sharing the actual code isn't the evil act some people here have tried to argue that it is.