Tool QSP RPGM Unity HTML Java Ren'Py Flash Wolf RPG UltraFast adult games compressor v3.1.3

5.00 star(s) 2 Votes

For what compressor u want mass/bulk game compress feature?

  • RPGM MV/MZ

    Votes: 8 22.2%
  • HTML

    Votes: 2 5.6%
  • I want be able to bulk compress all engines (this is not planned since too hard to add)

    Votes: 1 2.8%
  • I want to compress all xp3 files in game folder (no u don't coz some games are encrypted)

    Votes: 3 8.3%
  • I don't want this feature at all so don't waste ur time on it, just enjoy ur summer time :)

    Votes: 3 8.3%
  • I have potato PC

    Votes: 13 36.1%
  • I have average PC

    Votes: 8 22.2%
  • I have fast PC

    Votes: 8 22.2%
  • I have super PC

    Votes: 2 5.6%

  • Total voters
    36
  • Poll closed .

SonsOfLiberty

Discussion Dynamo
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Sep 3, 2022
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I just wish I could use your tool which seems fantastic, but once a dev has reached 4.4 Gb, I realized it's too late for them to add your tool in the workflow, since Ren'Py does not even allow us to generate that APK file for your tool to compress it (maximum space allocated authorized).

But I've just made this conclusion a few moments after my previous post, so yeah, there's not much you can do.
I just wanted to make sure I wasn't mistaken.

I guess my last alternative is to hire a compressor so he can compress my images and videos, give them back to me and then I'll be able to build that APK.
Why don't you just compress your game beforehand and then use that has you base for Android? I mean I'm pretty sure that is what a lot of devs do, or just do where you have 2 parts, app and assests.
 

Exoplast

Engaged Member
Nov 2, 2017
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I don't think it's related to AMD or Defender, or anything in particular. As I have an intel chip and I have it from time to time. I asked Bob about this 6 months ago or so, he didn't have this issue, and believe he has AMD. As mine was where I couldn't even use my computer pretty much. It only started with a newish UAGC update.

Usually I force close, restart it or pause, then when it resumes it goes back to normal and seems like it's over whatever fit it was having.
Ok. Then i'm not alone with that behavior. I can still use the pc, but every application has then a laggy performance. Unluckely a force close not help very much. Something with cwebp it's triggering these behavior on my system, so i now using nconvert.
 

megalol

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Apr 3, 2017
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I don't think it's related to AMD or Defender, or anything in particular. As I have an intel chip and I have it from time to time. I asked Bob about this 6 months ago or so, he didn't have this issue, and believe he has AMD. As mine was where I couldn't even use my computer pretty much. It only started with a newish UAGC update.

Usually I force close, restart it or pause, then when it resumes it goes back to normal and seems like it's over whatever fit it was having.
Ok. Then i'm not alone with that behavior. I can still use the pc, but every application has then a laggy performance. Unluckely a force close not help very much. Something with cwebp it's triggering these behavior on my system, so i now using nconvert.
Can u try to test with (replace same file inside "..\UAGC\Scripts")?
 
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SonsOfLiberty

Discussion Dynamo
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Sep 3, 2022
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Can u try to test with (replace same file inside "..\UAGC\Scripts")?
If I remember I will test it sometime later today, I think I'm going to post this last one and pass out.

BTW that registry fix for Unity still did not fix the popup about it not being registered and still throwing errors, I just remembered it about as I was doing one a couple of days ago. Not a big deal as I rarely mess with Unity.
 

megalol

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BTW that registry fix for Unity still did not fix the popup about it not being registered and still throwing errors, I just remembered it about as I was doing one a couple of days ago. Not a big deal as I rarely mess with Unity.
Did u used Unity compressor and not repack maker right? And do u remember the game(s) where u used it?
 
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Exoplast

Engaged Member
Nov 2, 2017
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Can u try to test with (replace same file inside "..\UAGC\Scripts")?
Just the same behavior (and the compressions takes longer). I think we must search the difference between the System and Software we used i think.
 

Vinkawa

Active Member
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Jan 16, 2020
657
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Why don't you just compress your game beforehand and then use that has you base for Android? I mean I'm pretty sure that is what a lot of devs do, or just do where you have 2 parts, app and assests.

Because I really don't have time to add that extra step in my workflow, I'm on a 8 to 10 hours on a day making the animations in my game.
There might not be that much difference when compressing imagess but we all saw the quality downgrade on my Discord after I've posted my original animation and the compressed one, so I was looking for a solution that does the compression only for the Android users.
Hence why I was looking after this tool, but I'll just end up hiring someone to compress the game for me.
 
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megalol

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Just the same behavior (and the compressions takes longer). I think we must search the difference between the System and Software we used i think.
My guess that it has something to do with Windows updates (maybe security related like patches for Meltdown and Spectre vulnerabilities that I've disabled) and recent (last few years models) CPU. I've made where in cwebp (currently for main RenPy [not bulk] compressor only) "-mt" flag was removed (compression speed for me without it the same but ur PC should become less laggy, at least I hope so) so can u try with it (use it only for tests) and revert back too.
 

Exoplast

Engaged Member
Nov 2, 2017
2,727
18,983
My guess that it has something to do with Windows updates (maybe security related like patches for Meltdown and Spectre vulnerabilities that I've disabled) and recent (last few years models) CPU. I've made where in cwebp (currently for main RenPy [not bulk] compressor only) "-mt" flag was removed (compression speed for me without it the same but ur PC should become less laggy, at least I hope so) so can u try with it (use it only for tests) and revert back too.
I have tested it with the test UAGC version and a reverted cwebp. Still same behavior. I will test later or tomorrow to disable the Spectre and Meltdown migration and see if that help. Perhaps i will also checked it with an older Windows 10 version instead of Windows 11. The thing is my old 5900x have exact the same issue.

If all things aren't helping i will then use nconvert.
 
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SonsOfLiberty

Discussion Dynamo
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Sep 3, 2022
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Did u used Unity compressor and not repack maker right? And do u remember the game(s) where u used it?
Unity, yeah it pops up about need interent, and to activate, I also get some other errors as well but can't remember (I think those were on other Unity games), and I think it was this: Agent of Heels: Misadventures of Agent Romanov [v0.27] [beWilder], as I've did it before as I have older ones posted.


Because I really don't have time to add that extra step in my workflow, I'm on a 8 to 10 hours on a day making the animations in my game.
There might not be that much difference when compressing imagess but we all saw the quality downgrade on my Discord after I've posted my original animation and the compressed one, so I was looking for a solution that does the compression only for the Android users.
Hence why I was looking after this tool, but I'll just end up hiring someone to compress the game for me.
You would only need to compress the full game once, then after that, just donor each version after which means it only compress's the new content. If you have update Only's, then you would only need to compress the update only and keep adding it to the previous compressed version.
 
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megalol

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Unity, yeah it pops up about need interent, and to activate, I also get some other errors as well but can't remember (I think those were on other Unity games), and I think it was this: Agent of Heels: Misadventures of Agent Romanov [v0.27] [beWilder], as I've did it before as I have older ones posted.
Sadly I can't reproduce problem at my side and . Probably ur firewall blocks file "..\UAGC\Scripts\UnityEx\all\UnityEX.exe" for outbound connections since it checks activation online as it said in error.
 
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SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
26,108
229,893
Sadly I can't reproduce problem at my side and . Probably ur firewall blocks file "..\UAGC\Scripts\UnityEx\all\UnityEX.exe" for outbound connections since it checks activation online as it said in error.
Ok, well I guess I'm going go into the actual program and set up some rules for it, as I allow it as it connects and remembers. So, the only thing I can figure is it has more than one IP/port it connects to verify, as I've allowed it through a couple of times.
 

megalol

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Apr 3, 2017
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Ok, well I guess I'm going go into the actual program and set up some rules for it, as I allow it as it connects and remembers. So, the only thing I can figure is it has more than one IP/port it connects to verify, as I've allowed it through a couple of times.
If this not help u can try to use older UnityEX version from UAGC v3.1.1.
 
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megalol

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(update) v5 (install at UAGC v3.1.3 v4)
- Added support for v0.8.46 (and newer) of "Secret Care Cafe" game for its compressor
- For RenPy (both main and avif/AV1) compressor added support for RenPy SDK building v7.8.5, v7.8.6, v8.3.5 and v8.3.6
- For EON compressor added support of v0.20 (old EON versions not supported anymore, use previous UAGC builds for it)
- Updated some tools, added RPA Explorer (modified by me version with avif and rpyc preview support) at main UAGC page.
- For RenPy (main, not bulk) compressor added feature to scan rpy and rpyc files and delete any found links inside it
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
26,108
229,893
If this not help u can try to use older UnityEX version from UAGC v3.1.1.
Ah, yeah, I can try that.

(update) v5 (install at UAGC v3.1.3 v4)
- Added support for v0.8.46 (and newer) of "Secret Care Cafe" game for its compressor
- For RenPy (both main and avif/AV1) compressor added support for RenPy SDK building v7.8.5, v7.8.6, v8.3.5 and v8.3.6
- For EON compressor added support of v0.20 (old EON versions not supported anymore, use previous UAGC builds for it)
- Updated some tools, added RPA Explorer (modified by me version with avif and rpyc preview support) at main UAGC page.
- For RenPy (main, not bulk) compressor added feature to scan rpy and rpyc files and delete any found links inside it
I was just about to ask about 8.3.6 as just ran into one, nice :D
 
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megalol

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I don't even know when I have to use that? Or should it be used always.
No, it's just for those game only (auto mode). I've thought u already used it (in Tunnel Escape 2 game). Currenly as far as I know (for unfinished games at least) it needs only for ASwS coz TE2 game UAGC should process without this feature coz I've manually added encryption key if TE(v1 or v2) game exe is spotted (for ASwS it's not possible to add game auto detect since its uses generic game.exe file not like TE1&2 with "TUNNEL ESCAPE.exe" for 1st part for example).
 
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Bob69

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Mar 2, 2019
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No, it's just for those game only (auto mode). I've thought u already used it (in Tunnel Escape game). Currenly (for unfinished games at least) it needs only for ASwS coz TE2 game UAGC should process without this feature coz I've manually added encryption key if TE(v1 or v2) game exe is spotted (for ASwS it's not possible to add game auto detect since its uses generic game.exe file not like TE1&2).
Hmm, I think I did Tunnle Escape manually. Decrypting manually and encrypting manually again.
For ASwS I didn't bother cause if that also failed I'd had to do it a third time and the game has like 50k+ images.
 

megalol

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Hmm, I think I did Tunnle Escape manually. Decrypting manually and encrypting manually again.
For ASwS I didn't bother cause if that also failed I'd had to do it a third time and the game has like 50k+ images.
Ok, but as u already know this game often have bugfixes and one of few that rly worth encrypt files back so for future reference keep it in mind (make note in ur compressed post for example as u usually do).
 
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5.00 star(s) 2 Votes