King109

New Member
Dec 17, 2020
5
0
found the patch notes:

1.22.0.7
Tweaks:
  • · User is now prompted when a plugin uses OpenURL to open a link in external browser. User can Allow, Deny, or Deny for Entire Session
  • · Additional tweak to fix plugins (many from creator PluginIdea) that were still broken with security patch


its small, its just a security patch.



My works fine. Check vam logs after the crash. You can find the location they are on google.
Thanks for the reply.

Just a reminder that the cpu performance patch won't work with 1.22.0.7. Something to consider if you rely on it.
Thanks for the info. I’ll just wait for the performance patch to update.
 

SpicyHotBeef

Member
Mar 13, 2020
305
239
Frustrated rn I think I'm stuck with not being able to pose characters in any loaded scene. I keep getting "invalid joint position" in the error log. Something about the AutoCollider. This keeps happening even if all characters in-scene have poses reset.
 

S-G-H

Newbie
May 10, 2024
29
16
on linux when i open "VaM (Config).bat" it doesn't let me chose resolution and go straight to vam any idea how to change resolution?
 

brasileirinho

Well-Known Member
Apr 28, 2021
1,012
1,289
Guys, what are your favorite skins? I just fell in love with MonsterShinkai Skin1. It makes every appearance look A LOT better. Do you guys know any other good quality skins like that?
 

xvAresvx

Active Member
Nov 28, 2021
507
479
is this a MMO?
this is a game where you can make characters and scenes and participate in them both from the first person and from any other) or if you can't do it yourself, download custom scenes and characters right in the game! I highly recommend it because in terms of graphics and detail, few games can compare with this one, except maybe DAZ, but he's not a game)
important note there is no plot here! except maybe in user scenes or you can come up with and make one yourself, the game allows it)
 

fasz9696

Newbie
Aug 29, 2022
29
5
Hi guys,i just want to know, if there is any way, if i save a plugin preset from a scene, and put it in another scene to use there, there is a way to save or add a point where them play a scenes or something? Because when i load a timeline in another scene insted of the original scene, the characters are go just in to another place. Any ide? Sorry for my bad English:poop:
 

xvAresvx

Active Member
Nov 28, 2021
507
479
Hi guys,i just want to know, if there is any way, if i save a plugin preset from a scene, and put it in another scene to use there, there is a way to save or add a point where them play a scenes or something? Because when i load a timeline in another scene insted of the original scene, the characters are go just in to another place. Any ide? Sorry for my bad English:poop:
here is a plugin it allows you to make a plugin preset) as for the timeline, you use the coordinates that are set by the scene creator and in any case you will have to move the asset and everything in your scene under the coordinates that you imported into the timeline
on the timeline add a trigger and in the right place so that it turns on the plugin you need! if I understood correctly what you want. :sneaky:
 
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moc587

Member
Jun 6, 2022
262
248
Hi guys,i just want to know, if there is any way, if i save a plugin preset from a scene, and put it in another scene to use there, there is a way to save or add a point where them play a scenes or something? Because when i load a timeline in another scene insted of the original scene, the characters are go just in to another place. Any ide? Sorry for my bad English:poop:
if i understood correctly, the issue you are having is timeline moving atoms to a different location when you load it? if so this is due to how timeline saves animations, it saves the root positions of atoms too or maybe it saves exact coordinates of each joints instead of relative idk. But that feature exists for a reason, most people want atoms to line up when they load it in a scene (sex position for example). I dont know a way to bypass this other than stopping the animation and moving them yourself.
 
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122Striker123

Member
Jun 24, 2024
420
13
Is there a way to save and export a character separately to var from the scene. For example, there is a character in a scene that I want to use, but I don’t need the scene itself. If I make, for example, a preset of this character and try to load it, then the entire scene with its dependencies is loaded, which are somehow used by the character.
It turns out that for one character you need 2 gigabytes of dependencies, but in fact the character has no more than 200 megabytes of dependencies. Are there ways to fix this?
 

SpicyHotBeef

Member
Mar 13, 2020
305
239
Is there a way to save and export a character separately to var from the scene. For example, there is a character in a scene that I want to use, but I don’t need the scene itself. If I make, for example, a preset of this character and try to load it, then the entire scene with its dependencies is loaded, which are somehow used by the character.
It turns out that for one character you need 2 gigabytes of dependencies, but in fact the character has no more than 200 megabytes of dependencies. Are there ways to fix this?
TIL saving an appearance preset requires a lot of dependencies. I thought it's just the morph, clothes, hair and skin textures.
 

122Striker123

Member
Jun 24, 2024
420
13
TIL saving an appearance preset requires a lot of dependencies. I thought it's just the morph, clothes, hair and skin textures.
I mean that large dependencies are required, but only a small part of the textures or morphs of these dependencies are used. For example, when loading a character, it is shown that conditionally 50 morph textures are loaded, and so on, and it cannot be that they weigh 2 gigabytes for one character .
Is there a way to separately extract all these clothing morph textures into one var file separate from the rest of the dependencies?
 

moc587

Member
Jun 6, 2022
262
248
Is there a way to separately extract all these clothing morph textures into one var file separate from the rest of the dependencies?
yes just extract the necessary files into appropriate folders inside /Custom folder. for example, for morphs, just extract the morphs from var and place it at /Custom/Atom/Person/Morphs. same goes for other stuff like textures, presets etc. no need to make a separate var
 
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