Well, the discovery of a portal in an old archaeological site on an obscure moon with entitities coming through from the underverse is a trope I had to do...Love the stargate vibe!![]()
Well, the discovery of a portal in an old archaeological site on an obscure moon with entitities coming through from the underverse is a trope I had to do...Love the stargate vibe!![]()
Or if someone wants to entirely skip combat and finish it fast they could use hexCanvas.ownShip.ap = 100Once combat has started (you see the hex combat map) you can enter the following in the command line:
hexCanvas.ownShip.shields = 5000
(which temporarily increases your equipped shield strength by 50x and makes you invincible...)
But it takes most of the fun out of combat... so I recommend emergency use only
It is not persistent, the next combat you do you have to do it again
Any plans beyond 2.10? Heck, any plans you can share about 2.10?Well, the discovery of a portal in an old archaeological site on an obscure moon with entitities coming through from the underverse is a trope I had to do...![]()
Chronicles of Ridiculous... wait, I can do better, Chronicles of ReDick! But I get it, it's a Doom reference, couldn't resist the Riddick jokes though. Maybe a Pitch Black style rescue mission in the next game?Well, the discovery of a portal in an old archaeological site on an obscure moon with entitities coming through from the underverse is a trope I had to do...![]()
Escape from bitches bayChronicles of Ridiculous... wait, I can do better, Chronicles of ReDick! But I get it, it's a Doom reference, couldn't resist the Riddick jokes though. Maybe a Pitch Black style rescue mission in the next game?
I haven't played the game in a while, so I've missed all the updates since my post. If I get back to it, I'll figure out an easy way to do it. Perhaps, it's time for a mod script...Hi! Do you know how to add shells? I finished the game, but I think I've missed some and I'd like to see how they look (either this or they've not been implemented yet). I tried this: GAME.lap.parts.append("SBPShell3Type*") [* is a standin for the shell letter code], but I get an error...
Version 2.10 - The Drengar Conspiracy - will focus on Khelara.Any plans beyond 2.10? Heck, any plans you can share about 2.10?
Thanks! I did what yv0751 suggested here and it worked. The only problem is the quality (subpar, military, etc.) is randomized so we have to do it one-by-one until we get a good one. Thus, I tried these two commands (replace X with any other shell suffix):I haven't played the game in a while, so I've missed all the updates since my post. If I get back to it, I'll figure out an easy way to do it. Perhaps, it's time for a mod script...
You can give the Clone command a attr parameter that defines the quality of the item which is rolled.Thanks! I did what yv0751 suggested here and it worked. The only problem is the quality (subpar, military, etc.) is randomized so we have to do it one-by-one until we get a good one. Thus, I tried these two commands (replace X with any other shell suffix):
GShell_array = [GAME.sbPartsData["SBPShell3TypeX"].clone() for _ in range(20)]
for shell in Xshell_array: GAME.lab.parts.append(shell)
It creates 20 (or any number you want) shells at once, so I can keep the ones I want and sell the rest.
Did it work? Yes, but... Every time I tried to save the game, it crashed... And this doesn't happen when creating shells one by one... I thought it was something due to the array and tried to delete it with del, but it didn't work either, so I ran out of ideas...
If you or Yv have any idea how to solve this, I'll be glad.
Thanks! I'll just play a little in a separate save before I migrate to 2.0.You can give the Clone command a attr parameter that defines the quality of the item which is rolled.
...clone({"prefs": ["military grade"]})
Please note that this was not intended to be used as a easy cheat command line parameter and you can corrupt your data if you use it with syntactical errors
FINALLY!!!more progressive Uniforms for Khelara,
There was an issue with the shell crafting system. That's why I overhauled it for V2.05 (Official Patreon Release Tomorrow, Public Release last Week of March).hey yv0751, I had a question regarding type F shells in 2.00.10d. I found a F Shell and gave it to Nimhe, but despite it claiming she can now craft F Shells, I don't see it anywhere in her orders menu. Are Fantasy shells supposed to be in an existing tier? Or does she get a new tier above Rarified?
Or is it simply that we either can't craft them yet, or that the description wasn't updated yet and we actually can? For all I know, it could be made from military bot boxes and I just haven't tried them yet since giving her the Fantasy shell.
EDIT: Or the timing is hilarious, and as I go back to my current run a few seconds after asking, my current Rarefied build project pops out a Fantasy shell.
Okay, so the Rarefied assignment simply doesn't say it can output Fantasy, just Infiltrator and Golden Seductress.
yv0751, is it too late to add the current bot crate inventory counts to the above screen? so that you don't waste a day trying to craft something you don't have resources for?There was an issue with the shell crafting system. That's why I overhauled it for V2.05 (Official Patreon Release Tomorrow, Public Release last Week of March).
See new crafting GUI below. It will allow shell specific orders in the morning. F-Type will be in lowest row.
View attachment 4620562
For version 2.05 it is too late as I have already packaged it. But I'll add the feature to version 2.10, that shouldn't be too difficult.yv0751, is it too late to add the current bot crate inventory counts to the above screen? so that you don't waste a day trying to craft something you don't have resources for?