About affection and happiness of slaves:
I am starting to think folks play this great game in quite complicate ways. While many kinds of whips, implants, dildos, torture- and corruption-stuff sound mighty cool and fine, those kinda feel a bit much for such a very old-fashioned and more than a little backward player like me.
My MC just lifts the girls' (no male-slaves in my household, usually) allowances to a moderate levels. 1000... 10000 RD:s fx. seem to suffice, since I have seen no serious complaints after that.
A few nice words every now and then, arranging parties and feasts every other night doesn't bother them too much either. Only Aria kept nagging about dinners at first. She seemed to think that many, many families would have lived on the money or something like that. She stopped nagging after her willpower dropped below zero, so everything is peaceful and nice atm.
Sounds pricey? Nah, it's worth it, I think. In case my MC feels he's running out of money, he sets the tavern going again for a short while and the threat of poverty is gone.
And in case there, against all odds and despite allowances, starts to appear complaints? Well, there are mines for complainers, accidents happen, some girls could get suddenly sold and so on. Simple and efficient, methinks.
I am starting to think folks play this great game in quite complicate ways. While many kinds of whips, implants, dildos, torture- and corruption-stuff sound mighty cool and fine, those kinda feel a bit much for such a very old-fashioned and more than a little backward player like me.
My MC just lifts the girls' (no male-slaves in my household, usually) allowances to a moderate levels. 1000... 10000 RD:s fx. seem to suffice, since I have seen no serious complaints after that.
A few nice words every now and then, arranging parties and feasts every other night doesn't bother them too much either. Only Aria kept nagging about dinners at first. She seemed to think that many, many families would have lived on the money or something like that. She stopped nagging after her willpower dropped below zero, so everything is peaceful and nice atm.
Sounds pricey? Nah, it's worth it, I think. In case my MC feels he's running out of money, he sets the tavern going again for a short while and the threat of poverty is gone.
And in case there, against all odds and despite allowances, starts to appear complaints? Well, there are mines for complainers, accidents happen, some girls could get suddenly sold and so on. Simple and efficient, methinks.