- Apr 29, 2022
- 122
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Hi. Thanks for the update.Did the workaround in v1.8 solve your "navigating with mouse" issue?
Navigation with mouse works fine now on win10. Let me know if you need more testing (or specific tests to see which failsafe does the job or something).
Yessss.- Modifier key issue on Win10 should be fixed
Lang flag works, thank you.- Force a specific language on the command line with the "-l (lang)" flag
Seems a bit better now, thanks.- Increased contrast on button labels (hopefully more readable)
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About button label contrast, again, it was already fine on my monitor, but this is very monitor setup specific, hard to get it right. Should be better now though.
Still less readable than base white text elsewhere, or tab labels, I think.
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Nice.- The "Decrypt / Unpack All" button now saves files under the "unpacked" directory
Pixel Game Maker MV decryption still uses the original png/ogg/js locations though, which is inconsistent with the rest of the engines now. Is there a specific reason for that? Would it make sense to use "unpacked" directory for these as well? Just dump raw png/ogg/ect. isolated in "unpacked" while preserving the folder structure, and then let the user do whatever they need — inspect & delete, or replace game files with the unencrypted ones if needed.
Nice. Changing preview speed is definitely nice.- You can change the animation speed with the + and - keys (also saved into anim GIF)
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About the animation speed, it is stored in anim GIFs, but keep in mind that most players don't care about this parameter in GIF files.
With that, it would probably make sense to add a way to reset the speed to default, and display current animation speed (to know what it is and to maybe match it with other anims). Not sure if it's worth to spend time on though.