To be fair, we don't know at this point if this decision doesn't have other effects, in chapters which haven't been released yet, and for which there's no walkthrough.
So, what you are saying is that because there is already an actual consequence to that early talk with Maya, that mere fact closes the door to more consequences down the road. Why is that? I am not saying that you are wrong, because I don't actually know. But I simply don't understand. Is that a limitation to the coding of the game or what are we speaking about here?
Actually, this is the direct reference to of episode 2 events, so, I don't know what you arguing about. I knew it was just matter of time before Dalix's nonsense will infect othersTo be fair, we don't know at this point if this decision doesn't have other effects, in chapters which haven't been released yet, and for which there's no walkthrough.
the walktrough says that that choice will have a consequence, the consequence has had it. why should it have another one chapters later?So, what you are saying is that because there is already an actual consequence to that early talk with Maya, that mere fact closes the door to more consequences down the road. Why is that? I am not saying that you are wrong, because I don't actually know. But I simply don't understand. Is that a limitation to the coding of the game or what are we speaking about here?
I'm just with Jumbi on this one -- the fact there's a minor RP reward tied to this decision in one of the chapters doesn't mean there can't be other event(s) tied to the same decision down the road.Actually, this is the direct reference to of episode 2 events, so, I don't know what you arguing about. I knew it was just matter of time before Dalix's nonsense will infect others![]()
IF you actually pay any attention the story, you should know by now that the Door was closed by Quinn herself.So, what you are saying is that because there is already an actual consequence to that early talk with Maya, that mere fact closes the door to more consequences down the road. Why is that? I am not saying that you are wrong, because I don't actually know. But I simply don't understand. Is that a limitation to the coding of the game or what are we speaking about here?
you are talking about a few references in the dialogues (and it is not as if there are so many that are repeated)I'm just with Jumbi on this one -- the fact there's a minor RP reward tied to this decision in one of the chapters doesn't mean there can't be other event(s) tied to the same decision down the road.
A lot of player's decisions (like whether to beat up someone) is referenced repeatedly and frequently.
These are the exact words used in the official guide:the walktrough says that that choice will have a consequence, the consequence has had it. why should it have another one chapters later?
It's not Agatha Christie
Hint! This choice will have consequences for Maya. If you like Maya, it's best to tell her about Quinn.
There is more to your point.
because it would be funny. personally, I want the choice to draw dicks on Steve's face to become relevant in Episode 11 despite already having consequences in episodes 1 and 5the walktrough says that that choice will have a consequence, the consequence has had it. why should it have another one chapters later?
It's not Agatha Christie
Yeah, because the game doesn't have enough permutations already.because it would be funny. personally, I want the choice to draw dicks on Steve's face to become relevant in Episode 11 despite already having consequences in episodes 1 and 5
I believe I paid attention to the game, thanks.IF you actually pay any attention the story, you should know by now that the Door was closed by Quinn herself.
and Burke made sure to stay locked, now that the ground became a bit hot under his foot.![]()
Yeah let's not do that, because you just end up speaking nonsense, and gets butt hurt, and report me again when you faced with facts.Let's theorize.
You would not like my Ian in ORS then. He's a punk, but I think we can all agree Robert has it coming.Only a psychopath starts beating up someone indiscriminately because they were pushed. Throwing a punch and holding oneself back to give the other person a chance to wise up and stand down is perfectly reasonable behavior.
noted. thanks manGo back to ep 8, don't use the mod to keep multiple paths open, just have one path open and make multiple saves if you want to see multiple paths.
Episode 9 is designed to only have one path open, multiple paths breaks the game because it doesn't know which scenes you are meant to see.