IF IT DOESN'T WORK...
I'm using AMD, I don't give a fuck what kind of PC you are using

(NOT MY PROBLEM)
I'm saving space, so "modifying asset" need more space than "bepinex"
It works, the screenshot don't lie
SO... trace back and use the "modified image" inside modimage
this is caused by "Texture_Replacer .MD5" (different names between AMD and INTEL/NVDIA, IDK I'm not a programmer)
2 ways to fix this :
1. UABE/UABEA - asset edit (need more space)
2. BEPINEX - dump image using texture replacer and copy the .MD5, then rename the image inside modimage attachment
[Message: BepInEx] BepInEx 5.4.21.0 - 小さなあずみ (2024/9/3 12:50:42)
[Info : BepInEx] Running under Unity v2022.3.23.14398455
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Warning: BepInEx] Plugin [SW_Decensor 0.7.2.1] targets a wrong version of BepInEx (5.4.23.2) and might not work until you update
[Warning: BepInEx] Plugin [Texture_Replacer 1.0.8.0] targets a wrong version of BepInEx (5.4.23.2) and might not work until you update
[Info : BepInEx] Loading [SW_Decensor 0.7.2.1]
[Info : BepInEx] Loading [Texture_Replacer 1.0.8.0]
[Info :Texture_Replacer] Unique keys 0 counts
[Info :Texture_Replacer] CheckMD5 keys 1 counts
[Info :Texture_Replacer] Select textures 0 counts
[Info :Texture_Replacer] Press ALT-F11 to dumps all texture2D images on Scene.
[Message: BepInEx] Chainloader startup complete
[Warning: HarmonyX] AccessTools.TypeByName: Could not find type named Anima2D.SpriteMeshInstance
[Warning: HarmonyX] AccessTools.DeclaredMethod: type is null
I am also AMD, but it is not working. The log shows what the problem is